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Iram Concept

Final Game Project – Year 3
 

As part of our final-year project, I conducted environment concept art research for a mythical city inspired by the legend of Iram of the Pillars, a lost city buried beneath the sands. This project was set within a horror game, with the primary goal of evolving the city’s visual and atmospheric elements as the player progressed.

To develop the concept, I began by creating grayscale thumbnails to explore compositions and mood. These early studies allowed me to refine the visual direction and work towards a more polished, final illustration that captured the essence of the city’s transformation.

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